Publications

Peer-reviewed Journals

Odeleye, B., Loukas, G., Heartfield, R., Sakellari, G., Panaousis, G., Spyridonis, F. (2023) Virtually Secure: A taxonomic assessment of cybersecurity challenges in virtual reality environments. Computers & Security. Vol. 123. https://doi.org/10.1016/j.cose.2022.102951

Dunham, M., Bacon, L., Cottam, S., McCrone, P., Mehrpouya, H., Spyridonis, F., Thompson, T., and Schofield, P. (2022) Chronic pain through COVID. Frontiers in Pain Research. https://doi.org/10.3389/fpain.2022.937652\

Daylamani-Zad, D., Spyridonis, F., and Al-Khafaaji, K. (2022) A Framework and Serious Game for Decision Making in Stressful Situations; a Fire Evacuation Scenario. International Journal of Human-Computer Studies. Vol 162. https://doi.org/10.1016/j.ijhcs.2022.102790

Alkasasbeh, A. Spyridonis, F. and Ghinea, G. (2021) When Scents Help Me Remember My Password. ACM Transactions on Applied Perception. 18 (3), 1-18. https://dl.acm.org/doi/10.1145/3469889?cid=81502809987

Dunham, M. Bonacaro, A. Schofield, P. Bacon, L. Spyridonis, F. and Mehrpouya, H. (2021) Smartphone Applications Designed to Improve Older People’s Chronic Pain Management: An Integrated Systematic Review. Geriatrics. 6 (2), 40. doi: https://doi.org/10.3390/geriatrics6020040

Spyridonis, F. and Daylamani-Zad, D.(2020) A serious game to improve engagement with web accessibility guidelines. Behaviour & Information Technology. 40 (6). https://doi.org/10.1080/0144929X.2019.1711453

Scott, MJ. Spyridonis, F. Ghinea, G. (2015) Designing for Designers: Towards the Development of Accessible ICT Products and Services using the VERITAS Framework. Computer Standards and Interfaces. 42 pp.113-124. doi: https://doi.org/10.1016/j.csi.2015.05.004

Spyridonis, F. Taylor, SJA. Abbott, P. Barbera, R. Nungu, A. Gustafsson, LL. Pehrson, B. Oaiya, O. Banda, T. (2015) A study on the current state-of-the-art of e-Infrastructure uptake in Africa. Palgrave Communications 1:14007 doi: 10.1057/palcomms.2014.7.

Frank, AO. Spyridonis, F. Ghinea, G. (2015) Assessing pain intensity following spinal cord injury: should rating scales measure ‘overall’ or ‘maximal’ values? International Journal of Rehabilitation Research. doi: 10.1097/MRR.0000000000000093.

Frank, AO. Gawronski, J. Spyridonis, F. Ghinea, G. (2013) Changes in pain intensity experienced during the day by those with new and longstanding spinal cord injury: a pilot study. International Journal of Rehabilitation Research. 36 (4) pp. 379-382. doi: 10.1097/MRR.0b013e3283646b74

Spyridonis, F. Ghinea, G. Frank, AO. (2013) Attitudes of Patients Toward Adoption of 3D Technology in Pain Assessment: Qualitative Perspective. Journal of Medical Internet Research, 15(4):e55 (Impact Factor 4.7). doi: 10.2196/jmir.2427

Spyridonis, F. Hansen, J. Gronli, TM. Ghinea, G. (2013) PainDroid: An Android-based Virtual Reality Application for Pain Assessment. Multimedia Tools and Applications. 72 (1) pp. 191-206. doi:10.1007/s11042-013-1358-3

Spyridonis, F. Gawronski, J. Ghinea, G. Frank, AO. (2012) An interactive 3-D application for pain management: Results from a pilot study in spinal cord injury rehabilitation. Computer Methods and Programs in Biomedicine, 108 (1), pp. 356-366. doi: http://dx.doi.org/10.1016/j.cmpb.2012.02.005

Spyridonis, F. Ghinea, G. (2011) 3D Pain Drawings and Seating Pressure Maps: Relationships and Challenges. IEEE Transactions on Information Technology in Biomedicine, 15 (3), pp. 409-415. doi:10.1109/TITB.2011.2107578

Ghinea, G. Spyridonis, F. Serif, T. Frank, AO (2008) 3D Pain Drawings – Mobile Data Collection using a PDA. IEEE Transactions on Information Technology in Biomedicine, Vol. 12, No. 1, pp. 27-33. doi: 10.1109/TITB.2007.903266

Peer-reviewed Conferences

Odeleye, B. Loukas, G. Heartfield, R. Spyridonis, F. (2021) Detecting framerate-oriented cyber attacks on user experience in virtual reality. VR4Sec: 1st International Workshop on Security for XR and XR for Security. August 8–10, 2021, Vancouver, B.C., Canada.

Spyridonis, F. and Daylamani-Zad, D.(2019) A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines. The 17th International Conference on Human-Computer Interaction (INTERACT 2019), Sept. 2-6, Paphos, Cyprus.

Spyridonis, F. Daylamani-Zad, D. O’Brien, MP. (2018) Efficient in-game communication in collaborative online multiplayer games. The 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2018), Sept. 5-7, Würzburg, Germany.

Spyridonis, F. Daylamani-Zad, D. Paraskevopoulos, IT. (2017) The Gamification of Accessibility Design: A Proposed Framework. The 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), Sept. 5-8, Athens, Greece.

Spyridonis, F. Groenli, TM. Paraskevopoulos, IT. Ghinea, G. (2016) A Multi Platform Pain Assessment Tool using Bespoke Gaming Sensors. The 9th Annual International Conference on PErvasive Technologies Related to Assistive Environments (PETRA) 2016, Jun 29 – Jul 1, Corfu, Greece.

Groenli, TM. Ghinea, G. Spyridonis, F. (2015) A Mobile Visual Diary for Personal Pain Management. HCI International 2015, Los Angeles, CA, USA, 2-7 August 2015.

Scott, MJ. Spyridonis, F. Ghinea, G. (2015) Designing Accessible Games with the VERITAS Framework: Lessons Learned from Game Designers. HCI International 2015, Los Angeles, CA, USA, 2-7 August 2015.

Spyridonis, F. Moschonas, P. Touliou, K. Tsakiris, A. Ghinea, G. (2014) Designing accessible ICT products and services – The VERITAS accessibility testing platform. 12thACM International Working Conference on Advanced Visual Interfaces, Como, Italy, 27-30 May, 2014. doi:10.1145/2598153.2598191

Gronli, TM. Ghinea, G. Spyridonis, F. Hansen, J. (2013) PainDroid: A Mobile Tool for Pain Visualization and Management. HCI International 2013, Las Vegas, Nevada, USA, 21-26 July, 2013. doi: 10.1007/978-3-642-39241-2_44

Gawronski, J. Frank, AO. Spyridonis, F. Ghinea, G. (2012) Pain experienced following spinal cord injury: a pilot study using repeated VAS scores. 51st Annual Scientific Meeting of theInternational Spinal Cord Society, London, UK, September 3-5, 2012.

Spyridonis, F. Gronli, TM. Hansen, J. Ghinea, G. (2012) Evaluating the usability of a Virtual Reality-based Android application in managing the pain experience of wheelchair users. 34th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC2012), San Diego, California, USA, August 28th-September 1st, 2012. doi:10.1109/EMBC.2012.6346462

Frank, AO Gawronski, J. Spyridonis, F. Ghinea, G. (2012) Pain experienced following spinal cord injury: a pilot study using repeated VAS scores. British Society of Rehabilitation Medicine, Newcastle-under-Lyme, UK, July 3-5th, 2011.

Spyridonis, F. Ghinea, G. (2011) 2D vs. 3D Pain Visualisation: User Preferences in a Spinal Cord Injury Cohort. HCI International 2011, Orlando, Florida, USA, 9-14 July, 2011. doi: 10.1007/978-3-642-21675-6_37

Spyridonis, F. Ghinea, G. (2010) A Pilot Study to Examine the Relationship of 3D Pain Drawings with Objective Measures in Mobility Impaired People Suffering from Low Back-pain. 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC2010), Buenos Aires, Argentina, August 31st-September 4th, 2010. doi:10.1109/IEMBS.2010.5627668

Chapters in Books

Spyridonis, F. Ghinea, G. Gronli, TM. Hansen, J. (2014) Towards Interactive Virtual Environments through Handheld Devices for the Disabled: A Performance-evaluation Perspective. Handbook of Research on Patient Safety and Quality Care through Health Informatics. IGI Global, 2014. 237-249. doi:10.4018/978-1-4666-4546-2.ch013

Spyridonis, F. Ghinea, G. (2010) A Portable Wireless Solution for Back Pain Telemonitoring: A 3D-based, Virtual Reality Approach. Computational Intelligence in Healthcare 4. Studies in Computational Intelligence. Volume 309, 2010, pp 425-461. Springer-Verlag. doi:10.1007/978-3-642-14464-6_19